Overview all articles

Live Action Roleplaying as a teambuilding event? Hell yes!

Live Action Roleplaying as a teambuilding event? Hell yes! 5 Dec 2018 Work is Play Some of our Co-Learning colleagues have this peculiar hobby, called LARP or Live Action Role Playing. The most common roleplaying exercise that can be descriped as LARP is the well-known Murder Mystery Dinner, where you find yourself in a story, with of course a murder, and this murder needs to be solved. Actors play the deceased and other important figures who drop clues in order to help people find the culprit. It’s a
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Business agility

Business agility 28 Nov 2018 Mark Uijen de Kleijn Agile & ScrumLeadership & Management Experiences with teams without coding capacity: there should be focus on the end-2-end product Lately I’ve experienced working with Scrum Teams without coding capacity. My main conclusions: 1) principles and values of agility can certainly improve these teams and make them more effective, but without considering the end-2-end product the overall organizational agility will not increase. My second conclusion is that Read more by khyra Via Co-Learning.be Read the full article here.

Extending Definition of Done & GitOps at De Persgroep

Extending Definition of Done & GitOps at De Persgroep 6 Nov 2018 Jeremy Naus Agile & ScrumSoftware Craftsmanship The past two years I was active (via Co-Learning of course ) as Scrum Master for De Persgroep. My primary team was D.I. JOE, who’s main goal was to build a datalake as part of the move to the cloud, using the AWS platform. Read more by jeremy Via Co-Learning.be Read the full article here.

The 5 liberating whys

The 5 liberating whys 16 May 2018 Michael Bentein Agile & ScrumInnovation Games & GamestormingLean & KanbanWork is Play Object of Play Some teams are struggling with re-enforcing behaviors and can’t seem to find why they can’t find the cause. If teams seem unable to reqch the goal for their iteration, it’s good to go hunting for root causes.  The 5 why’s technique was formally developed in the 1930s by Sakichi Toyoda, one of the fathers of the Japanese industrial revolution. Here is a new take in combination
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Change Management Canvases: The hidden power of the Story Telling Canvas

Change Management Canvases: The hidden power of the Story Telling Canvas 14 Mar 2018 Annelies De Meyere Agile & ScrumLeadership & Management When teaching a Lean Change Management class, we usually let the attendees choose which of the proposed Lean Change Canvases they want to work on as a group, or several groups when the class is a bit bigger. I noticed the Story Telling Canvas was often left out, and when I asked the attendees why, they often mentioned things like: “It doesn’t seem to be as
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Retro : Reboot Required

Retro : Reboot Required 7 Mar 2018 Michael Bentein Agile & Scrum Some teams are new in the world of Agile and still have to discover the extent of self-organization and control they have. This retrospective looks at the zones of control of a team and finds ways to increase the things they can control via ALTernate solutions. Purposes : Read more by michaelbentein Via Co-Learning.be Read the full article here.

About the author:

Jurgen De Smet is an Lean & Agile Trainer, living in Kortrijk, Belgium and working worldwide.
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